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Hi, I'm James Prowse, a game designer from Cornwall.

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I am James Prowse, also known as the Flaming Scarecrow, a competent designer that uses the development cycle - pitch, prototype, production and shipment to produce various games. 

I am a flexible designer with a preference for level and world design and combat systems. Who is passionate about video games from all genres and uses research from these games to produce unique features for many of my games.

Join me as I take game design on an extraordinary and exciting new adventure from world-building to menu design and scripting levels to combat systems. 

Download Resume

James_Prowse_Resume.pdf

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Game Projects

Other Projects

Flaming Scarecrow

The Flaming Scarecrow brand was developed during my FdA degree. I endeavour to evolve this into a company in the future.

Follow my journey at Flaming Scarecrow: 

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Major Skills

Level Design

Combat Systems

World Design

UI / UX Design

Pixel Art

Programming (C#)

Game Design Planning

Other Skills

2D Character Design

2D Character Animations

Level Art

World Building

3D Character Design

3D Character Modelling

3D Character Rigging

Texturing

Unreal Blueprints

Project Management Tools

Video Editing

Pixel Art Font Design

Main Software Used

Unity logo

Unity

Visual Studio Code logo

Visual Studio Code (C#)

Aseprite logo

Aseprite

Git logo

Git

Other Software Used

Unreal logo

Unreal

Unreal Blueprints logo

Unreal Blueprints

Photoshop logo

Photoshop

3Ds Max Logo

3Ds Max

Blender Logo

Blender

Substance Painter logo

Substance Painter

Davinci Resolve logo

DaVinci Resolve

Trello logo

Trello

Monday logo

Monday

Microsoft Office logo

Microsoft Office

Microsoft Teams logo

Microsoft Teams